The Business Ecosystems Game, developed in collaboration with the Eindhoven University of Technology, is an advanced simulation played in more than 20 countries across business and education sectors. It provides a comprehensive introduction to innovation ecosystems, focusing on microfoundations of creative leadership and collaborative innovation, firm-level processes, strategies for leveraging ecosystems, and macro-level system dynamics of innovation. Do you believe you can drive innovation and create value by mastering the dynamics of innovation ecosystems?

Key theories: Innovation Ecosystems, Creative Leadership, Collaborative Innovation, Firm-Level Processes, Ecosystem Leveraging Strategies, Macro-Level System Dynamics, Open Innovation, Entrepreneurial Ecosystems, Sectoral Ecosystems.

Objective: In contrast to other games, this simulation also requires the group as a whole to increase the effectiveness of the ecosystem they’re all in. It starts off as a battle but changes into a collaborative game to focus on the nature of ecosystem collaboration.


How to play?

Higher Education

Running the simulation daily or weekly as an add-on to a university course, online or blended.

As a standalone introduction course, i.e. for MBA students, online or blended.

Executive Education

As a fully customized simulation, aligned to your internal business processes.

As a fun battle with your direct colleagues to attain everlasting fame

Workshops

As a 2/3-day live masterclass for professional development, fully facilitated by our experts.

As a live standalone (half-)day event, both engaging and knowledgeable..

Pricing

Basic

Minimum number of players: 20

  • Serious Games integrated with courses
  • 4–7 rounds & learning material
  • Online platform / blended learning
  • Assignments and certification
  • Optional webinars/lectures
  • No customization or consulting
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Professional

Minimum number of players: 5

  • Full executive training
  • Includes 5–6 sessions
  • Customization and topical training
  • Pre-package & live webinars
  • Videos, literature & assignments
  • Individual feedback and reports
  • On location, blended, or online
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Enterprise

Annual license

  • Annual license for unlimited game access
  • Scheduling required for sessions
  • Fee for additional sessions & training
  • Includes train-the-trainer session
  • Mainly targeted at universities
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