Referenties van Onderzoek & Advies

In de wereld van constante verandering en innovatie vereist het navigeren van organisatorische transformatie zowel expertise als wendbaarheid. Met mijn bedrijf Innovative Dutch begrijp ik de uitdagingen uit de eerste hand. Met jarenlange ervaring als consultant en interim-leider heb ik de impact van dynamisch leiderschap op het stimuleren van betekenisvolle verandering gezien.

In deze ruimte bied ik op maat gemaakte oplossingen die zijn ontworpen om aan de unieke behoeften van zowel hogeronderwijsinstellingen als zakelijke entiteiten te voldoen. Van het sturen van organisaties door overgangsperioden tot het bieden van strategische begeleiding voor langetermijnsucces, mijn aanpak is gebaseerd op praktische resultaten.

Ontdek het scala aan interim-diensten en consultancy-aanbiedingen die zijn ontworpen om uw organisatie te versterken. Of het nu gaat om het opvullen van tijdelijke leiderschapslacunes of het bieden van strategische inzichten, ik ben hier om uw reis naar duurzame groei en innovatie te ondersteunen. Laten we samenwerken om uitdagingen om te zetten in kansen en de weg vrij te maken voor een betere toekomst.

Cases

Business Model Game & Innovation Management Game at the University of Luxembourg

Client Profile: University of Luxembourg (Masters in Innovation & Entrepreneurship) Since 2016, we have been implementing both the Business Model Game and Innovation Management Game at the University of Luxembourg as part of their Innovation & Entrepreneurship masters program. The games are integrated into the Autumn and Spring semesters, with the Business Model Game running for one week in the Fall and the Innovation Management Game running for two weeks in the Spring. Outcome: Structured & Practical Learning The combination of morning lectures and afternoon gameplay provides students with both theoretical knowledge and practical experiences

Innovation Management Game at Campus Party Brasil

Client Profile: Innovative Dutch & SEBRAE Innovative Dutch, a Dutch startup specializing in serious games for professionals, collaborated with SEBRAE, the Brazilian Small Business Support Service, to introduce an innovative element to an event for Brazilian startups at Campus Party Brasil in São Paulo. Client's Request: Innovation Management Game at Campus Party Brasil
  1. Event Overview:
    • Campus Party Brasil, an innovation & ICT conference in São Paulo, hosting 150,000 visitors and 8,000 campus participants.
    • SEBRAE, the Brazilian SME service and main sponsor, partners with Innovative Dutch for an innovation competition.
    • 45 promising startups selected for the Innovation Management Game developed by Innovative Dutch.
  2. Partnership with SEBRAE:
    • Collaboration initiated to expand activities in Brazil leveraging SEBRAE's 8.5 million members.
    • The event serves as the kickoff for the partnership.
  3. Competition Finale:
    • The Innovation Management Game takes place during the week-long event.
    • Participants receive a package from the Dutch Embassy, and winners get exclusive opportunities, including interviews with notable figures.
  4. Expansion Plans:
    • Ongoing discussions with SEBRAE about expanding activities in Brazil.
    • SEBRAE's extensive network provides Innovative Dutch with significant opportunities.
  5. Outcome: Successful Collaboration and Exposure:
    • The collaboration with SEBRAE enhances exposure and engagement at Campus Party Brasil.
    • Innovative Dutch establishes a presence in Brazil and explores future opportunities.
Looking Ahead: Building on Success in Brazil The success of the Innovation Management Game at Campus Party Brasil marks a significant step for Innovative Dutch in the Brazilian market. The partnership with SEBRAE not only adds value to the event but also opens doors for potential expansion and increased collaboration. As Innovative Dutch continues to make strides in serious gaming for professionals, the Brazilian market remains an exciting prospect for future growth and innovation.

Innovation Management Game at Bayes Business School

Client Profile: Bayes Business School (MBA Program, London City University) We partner with Bayes Business School to run the Innovation Management Game as part of their MBA program. Located in the heart of London, this game forms a central part of their Innovation Management course, offering an immersive learning experience within their beautiful London premises. Outcome: Central to Innovation Learning The game helps MBA students bridge the gap between theory and practice, fostering innovative thinking in a prime location.

Innovation Management Game at Fontys University of Applied Sciences

Client Profile: Fontys University of Applied Sciences (Bachelor Program) Each year, we facilitate the Innovation Management Game for over 120 students at Fontys University of Applied Sciences. To accommodate the large group, we rent a cinema for the day. After the kick-off demo and first round, three virtual rounds are played, followed by a final live session in smaller groups for an energetic and fun finale. Outcome: Immersive & Fun Group Experience Students enjoy a highly engaging learning experience that combines virtual and in-person elements, ending on a high note with the live finale.

Implementation of the Innovation Management Game at Aalto University

Client Profile: Aalto University (Executive MBA Program) Every year, Aalto University hosts an exchange with TU Munich's executive MBA program, bringing together 30 eMBA students from diverse nationalities for a two-week visit to Helsinki. During this period, a full day is dedicated to playing the Innovation Management Game. The day includes both regular and speed rounds, providing an engaging and fun experience facilitated by a trainer from Innovative Dutch. Outcome: High Engagement & Fun Learning Experience The students gain valuable insights into innovation management, making this game a highlight of their exchange. Looking Ahead: Continued Engagement with eMBA Students We look forward to continuing this enriching collaboration, providing an innovative learning experience year after year.

Gamifying Open Innovation – A Dynamic Workshop for the Province of North Brabant & Baden Wurttemberg

Client Profile: Province of North Brabant & Baden Wurttemberg In response to a compelling request from the Province of North Brabant, we eagerly accepted the opportunity to design a gamification workshop for the "Open Innovation Day" in Baden Wurttemberg. The challenge was clear: create an engaging and interactive experience for approximately 70 participants, focusing on practical aspects of open innovation. Client's Request: A Gamified Approach to Open Innovation Our esteemed client, represented by Coen, sought a dynamic workshop to infuse energy into the "Open Innovation Day" in Baden Wurttemberg scheduled for March 19, 2018. The primary aim was to complement the theoretical sessions of the day with a hands-on, gamified experience that would captivate the audience. The Open Innovation Game: Participants embarked on a journey to execute an open innovation strategy for a virtual company. Teams engaged in friendly competition, aiming to build the most valuable business in the field. The game's variables included "Open Innovation," "Creativity," "Technological Excellence," "Strategy," and "Profit." The session concluded with the announcement of the winning team. Each participant received a personalized report, and further reading suggestions were made available online for continuous learning. Client's Background and Urgency: The Province of North Brabant was entrusted with organizing the "Open Innovation" game for the prestigious "Open Innovation Day" in Baden Wurttemberg. The urgency was palpable, prompting a swift collaboration to brainstorm and align our capabilities with the client's vision. Results: A Gamified Success Story The gamification workshop left a lasting impact, infusing energy into the Open Innovation Day. Participants not only gained theoretical insights but also experienced firsthand the application of open innovation strategies in a competitive and collaborative setting. Looking Ahead: Elevating Collaborative Learning Experiences This case exemplifies our commitment to creating dynamic, gamified experiences that enhance learning and engagement. If you're seeking innovative workshops to elevate your events or training sessions, Innovation is ready to collaborate. Let's transform learning into an exciting journey together!

Business Ecosystems Game at TU/e Eindhoven

Client Profile: Eindhoven University of Technology (Masters in Innovation Management) Each autumn, we run the Business Ecosystems Game for the popular masters program in Innovation Management at TU/e. The game is fully integrated with the course, offering a smooth learning trajectory that covers the microfoundations of innovation, firm-level ecosystems, and macro-level challenges. Teams initially compete, but the final stage transitions into a collaborative "ecosystem challenge." Outcome: Competitive to Collaborative Learning The game encourages students to both compete and collaborate, reflecting real-world dynamics in innovation ecosystems. Looking Ahead: Advancing Ecosystem Thinking We aim to further refine this unique competitive-to-collaborative format to continue inspiring future leaders in innovation.

HRM Innovation Project at Han University of Applied Sciences

Client Profile: Han University of Applied Sciences (HRM Department) Our collaboration with HRM at Han University of Applied Sciences involved spearheading an innovation project focused on addressing challenges related to workload, education innovation, and enhanced collaboration with the industry. The initiative aimed to position HRM as a leader in the field, especially as they approached a crucial accreditation process. Client's Request: HRM Innovation Proposal
  1. Background:
    • HRM is undergoing an accreditation process with a focus on becoming a 'Smart Region' contributor.
    • An innovation committee has been formed, addressing issues of workload, education, industry collaboration, and team structure.
    • Plans for innovation exist but require refinement and execution due to ongoing challenges and anticipated accreditation workload.
    • HRM sees an opportunity to become a frontrunner in the field.
  2. Scope of the Project:
    • Immediate focus on workload and industry collaboration.
    • Potential involvement in addressing questions arising from the accreditation process.
    • Team Change Process towards an innovative, self-organized team.
    Outcome: Strategic Innovation Roadmap The proposed project provided Han University's HRM department with a strategic roadmap for addressing workload issues, enhancing education innovation, and fortifying collaboration with the industry. The four-phased approach ensured a systematic and holistic transformation, aligning with the broader goals of becoming a Smart Region contributor and excelling in the accreditation process. Looking Ahead: Continuous Partnership for Excellence If there are further needs emerging from HRM's ongoing initiatives or additional challenges post-accreditation, we stand ready to continue our partnership, offering tailored solutions to drive continuous improvement and innovation. Together, let's foster excellence in education and industry collaboration at HAN University of Applied Sciences.

    Innovation Management Game at Athens University of Economics and Business

    Client Profile: Athens University (Masters in Marketing & Communication) Since 2022, we have run the Innovation Management Game annually for the masters program at Athens University of Economics and Business. Spread over two months, the game includes several rounds before and after a mid-course break. We kick off the game with an in-person session in Athens, followed by virtual sessions for feedback and final decision-making. Outcome: Flexible & Engaging Format Students benefit from a balanced mix of in-person engagement and virtual collaboration, making it both flexible and impactful. Looking Ahead: Strengthening Virtual Learning This hybrid approach allows us to stay connected with students, continuing to innovate on how we deliver meaningful learning experiences.

    Driving Innovation at Stora Enso’s Reconnect Conference

    Client Profile: Stora Enso Our collaboration with Stora Enso was centered around the customization and deployment of the Innovation Management Game during their annual conference, Reconnect held in Stockholm. The client sought a tailored experience to introduce different types of innovation strategies and enhance the understanding of innovation processes among around 260 management-level participants. Client's Request: Customized Innovation Workshop for Reconnect Conference
    1. Conference Details:
      • Approximately 260 management-level participants physically attending in Stockholm.
      • Conference streamed to other employees globally.
      • Customization Requests:
        • Combination of the main structure of the Innovation Management Game and elements from the Entrepreneurship Game for added fun and engagement.
        • Redevelopment of the game for two rounds with customized metrics and scores.
        • Creation of an offline experience with a small online aspect for final decision submissions.
        • Development of a completely online, self-explanatory version for remote participants.
        • Dedicated URL/server for the game to ensure smooth running and corporate branding.
      • Planning and Preparation:
        • Involvement of someone from Stora Enso with access to information on corporate innovation processes in game creation.
        • Live testing of the final version to ensure functionality.
      Game Structure and Content: The proposed game structure included four blocks aligning with Stora Enso's innovation focus: innovating corporate culture, product ideas/concepts, stakeholder engagement, and product functionality. Each block involved 20 minutes of decision-making, followed by 10 minutes of commentary on decisions and their impacts. A mix of our expertise and a professor from Aalto University provided relevant comments and links to Stora Enso's context. Post-Game Wrap-up: The game concluded with a comprehensive wrap-up, relating the results to Stora Enso's specific situation. The wrap-up involved a collaborative effort, potentially featuring our expertise, an Aalto representative with Stora Enso knowledge, and a member of the Stora Enso leadership team. Outcome: Immersive Innovation Experience The customized Innovation Management Game at Stora Enso's Reconnect conference successfully delivered an immersive experience that not only engaged participants but also provided valuable insights into innovation strategies. The interactive format allowed participants to make decisions, receive feedback, and relate the outcomes to Stora Enso's innovation context. Looking Ahead: Continuous Innovation Collaboration If you're seeking a partner for continuous innovation collaboration, Innovative Dutch stands ready to tailor experiences that align with your organization's goals and foster a culture of innovation. Let's embark on a journey to drive innovation excellence together!

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